Dream11 is a fantasy cricket game where you pick players and earn points based on how they play in real matches. The more points your players score, the better your team does. Different cricket formats like T20, ODI, Test, T10, and The Hundred have different point systems.
This guide shows you exactly how many points you can get for each action in every format. Use these tables to pick the best players and build winning teams.
T20 Fantasy Cricket Points
T20 cricket is fast and exciting with only 20 overs per team. Players who score quickly, take wickets, and make good fielding plays earn the most points in this format.

Batting Points – T20
T20 matches are fast and exciting. Batters who score quickly and hit big shots earn the most points.
Action | Points |
---|---|
Each Run | +1 |
Boundary (4 runs) | +4 |
Six | +6 |
25 Runs Milestone | +4 |
50 Runs Milestone | +8 |
75 Runs Milestone | +12 |
Century (100 runs) | +16 |
Duck (Out for 0 runs) | -2 |
Note: Players only get ONE milestone bonus. If someone scores 100 runs, they get +16 points, not +4+8+12+16.
Bowling Points – T20
Bowlers get points for taking wickets and bowling tight overs that stop batters from scoring.
Action | Points |
---|---|
Dot Ball (No runs scored) | +1 |
Wicket (except run out) | +30 |
Bowled/LBW Bonus | +8 |
3 Wickets | +4 |
4 Wickets | +8 |
5 Wickets | +12 |
Maiden Over (No runs in 6 balls) | +12 |
Fielding Points – T20
Good fielding wins matches. Players get big points for catches, stumpings, and run-outs.
Action | Points |
---|---|
Catch | +8 |
3 Catches Bonus | +4 |
Stumping | +12 |
Run Out (Direct hit) | +12 |
Run Out (Not direct hit) | +6 |
Other Points – T20
Your captain and vice-captain choices are very important as they multiply your points.
Action | Points |
---|---|
Captain | 2x (Double points) |
Vice-Captain | 1.5x |
Playing XI | +4 |
Economy Rate Points – T20 (Minimum 2 Overs)
Bowlers who don’t give away too many runs get bonus points.
Economy Rate (Runs per over) | Points |
---|---|
Below 5.0 | +6 |
5.0 – 5.99 | +4 |
6.0 – 7.0 | +2 |
10.0 – 11.0 | -2 |
11.01 – 12.0 | -4 |
Over 12.0 | -6 |
Strike Rate Points – T20 (Minimum 10 Balls)
Batters who score fast get bonus points. Slow batters lose points.
Strike Rate (Runs per 100 balls) | Points |
---|---|
Over 170 | +6 |
150.01 – 170 | +4 |
130 – 150 | +2 |
60 – 70 | -2 |
50 – 59.99 | -4 |
Below 50 | -6 |
Alternative T20 Points System
Some Dream11 platforms use a different T20 scoring system with adjusted milestone bonuses. This system gives lower boundary bonuses but similar wicket and fielding rewards.
Batting Points – Alternative T20
Some platforms use a slightly different T20 point system with different milestone rewards.
Action | Points |
---|---|
Each Run | +1 |
Boundary Bonus | +1 |
Six Bonus | +2 |
30 Run Bonus | +4 |
Half-Century Bonus | +8 |
Century Bonus | +16 |
Duck (Batter/Wicket-Keeper/All-Rounder) | -2 |
Bowling Points – Alternative T20
The bowling points remain mostly similar but with some variations in bonus points.
Action | Points |
---|---|
Wicket (Excluding Run Out) | +30 |
LBW/Bowled Bonus | +8 |
3 Wicket Bonus | +4 |
4 Wicket Bonus | +8 |
5 Wicket Bonus | +16 |
Maiden Over | +12 |
Fielding Points – Alternative T20
Fielding points are the same across most T20 systems.
Action | Points |
---|---|
Catch | +8 |
3 Catch Bonus | +4 |
Stumping | +12 |
Run Out (Direct hit) | +12 |
Run Out (Not direct hit) | +6 |
Other Points – Alternative T20
Captain and vice-captain multipliers remain standard.
Action | Points |
---|---|
Captain | 2x |
Vice Captain | 1.5x |
Economy Rate Points – Alternative T20 (Minimum 2 Overs)
This system has tighter economy rate requirements for bonus points.
Economy Rate (Runs per over) | Points |
---|---|
Below 2.5 | +6 |
2.5 – 3.49 | +4 |
3.5 – 4.5 | +2 |
7.0 – 8.0 | -2 |
8.02 – 9.0 | -4 |
Above 9.0 | -6 |
Strike Rate Points – Alternative T20 (Minimum 20 Balls)
The alternative system has different strike rate thresholds for batters.
Strike Rate (Runs per 100 balls) | Points |
---|---|
Above 140 | +6 |
120.01 – 140 | +4 |
100 – 120 | +2 |
40 – 50 | -2 |
30 – 39.99 | -4 |
Below 30 | -6 |
ODI Fantasy Cricket Points
ODI matches have 50 overs per team, giving batters more time to build big scores. This format rewards consistent performance and offers higher milestone bonuses for century-plus scores.
Batting Points – ODI
ODI matches are longer, so batters have more time to build big scores with higher milestone rewards.
Action | Points |
---|---|
Each Run | +1 |
25 Runs | +4 |
50 Runs | +8 |
75 Runs | +12 |
100 Runs | +16 |
125 Runs | +20 |
150 Runs | +24 |
Duck | -3 |
Bowling Points – ODI
ODI bowlers get points for dot balls, but only every 3rd dot ball counts as +1 point.
Action | Points |
---|---|
Every 3 Dot Balls | +1 |
Wicket | +30 |
LBW/Bowled Bonus | +8 |
4 Wickets | +4 |
5 Wickets | +8 |
6 Wickets | +12 |
Maiden Over | +4 |
Economy & Strike Rate – ODI
ODI uses similar economy and strike rate rules as T20, but strike rate is counted after 20 balls and economy after 5 overs.
Test Fantasy Cricket Points
Test cricket is the longest format played over 5 days with unlimited overs. This format focuses on patience and skill, rewarding big scores but not caring about strike rates or economy rates.
Batting Points – Test
Test cricket rewards patient batting and big scores over multiple days.
Action | Points |
---|---|
Each Run | +1 |
25 Runs | +4 |
50 Runs | +8 |
75 Runs | +12 |
100 Runs | +16 |
125 Runs | +20 |
150 Runs | +24 |
Duck | -4 |
Bowling Points – Test
Test bowling rewards wicket-taking over economy, as matches are longer.
Action | Points |
---|---|
Wicket | +20 |
LBW/Bowled Bonus | +8 |
4 Wickets | +4 |
5 Wickets | +8 |
6 Wickets | +12 |
Note: No economy rate or strike rate points in Test cricket.
T10 Fantasy Cricket Points
T10 is the shortest cricket format with only 10 overs per team. This ultra-fast format gives higher milestone bonuses and rewards aggressive batting and tight bowling.
Batting Points – T10
T10 is the shortest format, so milestone bonuses are higher to encourage aggressive batting.
Action | Points |
---|---|
Each Run | +1 |
25 Runs | +8 |
50 Runs | +12 |
75 Runs | +16 |
100 Runs | +20 |
Duck | -2 |
Bowling Points – T10
T10 bowling rewards wickets heavily, and even 2-wicket hauls get bonus points.
Action | Points |
---|---|
Wicket | +30 |
LBW/Bowled | +8 |
2 Wickets | +4 |
3 Wickets | +8 |
4 Wickets | +12 |
5 Wickets | +16 |
Maiden Over | +16 |
Economy Rate Points – T10 (Minimum 1 Over)
T10 economy rates are calculated after just 1 over due to the short format.
Economy Rate (Runs per over) | Points |
---|---|
Below 7.0 | +6 |
7.0 – 7.99 | +4 |
8.0 – 9.0 | +2 |
14.0 – 15.0 | -2 |
15.01 – 16.0 | -4 |
Over 16.0 | -6 |
Strike Rate Points – T10 (Minimum 5 Balls)
T10 strike rates are calculated after just five balls, with higher thresholds for bonus points.
Strike Rate (Runs per 100 balls) | Points |
---|---|
Over 190 | +6 |
170.01 – 190 | +4 |
150 – 170 | +2 |
70 – 80 | -2 |
60 – 69.99 | -4 |
Below 60 | -6 |
The Hundred Fantasy Cricket Points
The Hundred uses 100 balls per team instead of traditional overs. This unique format has its own special scoring system with different milestone values and boundary bonuses.
Batting Points – The Hundred
The Hundred has its own unique scoring system with different milestone values.
Action | Points |
---|---|
Each Run | +1 |
Boundary (4) | +1 |
Six | +2 |
30 Runs | +5 |
50 Runs | +10 |
100 Runs | +20 |
Duck | -2 |
Bowling Points – The Hundred
The Hundred bowling system starts rewarding from just 2 wickets.
Action | Points |
---|---|
Wicket | +25 |
LBW/Bowled | +8 |
2 Wickets | +3 |
3 Wickets | +5 |
4 Wickets | +10 |
5 Wickets | +20 |
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Conclusion: Play on Dream 11 And Score the Most Points
Now you know exactly how Dream11 points work in every cricket format. Use these tables to pick players who can score the most points.
Remember to check team news before matches start and choose your captain and vice-captain based on who is most likely to perform well.
Good luck building your winning Dream11 teams!
FAQs
+4 points are awarded.
You lose the 2x multiplier benefit. Choose players wisely from the starting XI.
They do. They earn +4 if they play and also get batting/bowling points.
If a batter scores slowly (depending on format), they may get -2 to -6 points.
If a player scores a century, they only get the century bonus — not for 30, 50, or 75 too.